Survive the Wild

Welcome to Survive the Wild!

current version

0.99.6

Current message of the day

Hello everyone. Since it's been a while, I wanted to leave a friendly reminder here that public beta is indeed still going on, meaning that all inventories will still be reset to January 11th 2023 when it is over. This means that you should not invest serious energy into improving your characters in ways which you intend to last, and you should not sell your characters at this time since the database will be reverted, which may include the ownership of your account. Any credits purchased during this time are the only certain exception to this reversion E. if you purchase 2500 credits during public beta and spend them, you will surely receive 2500 credits when public beta is over rather than losing your purchase. Though all of this certainly is quite degrading to the overall gameplay experience (which I apologize for), the staff and I still hope you can have fun playing and socializing on Survive the Wild until the beta is over, when gameplay will thankfully return to normal for all. Please don't think that this period of time is in vain, thanks to you guys testing, playing and reporting bugs, I'm stoked to be able to report that you guys have officially helped us resolve or close over 1,540 bug reports over these months, and we couldn't be more greatful for all the feedback and the better game that will result!

Everyone, we just want to note a couple major bugs we are aware of at the moment, as they are very common and as such we are getting a lot of reports about them.

*falling from trees/objects disappearing on server restart: At the moment, object serialization is not enabled, meaning that the state of all objects is restarted from scratch when the server restarts, and this includes trees/hammocks. Please do not submit bug reports about falling out of trees on server restart, there for.

*Say tts: This system is getting slowly replaced with cloud tts instead of sapi for several reasons. At some point in probably the slightly distant future I can see if somehow I can make both work, but I don't want to make any promises there. At any rate, the fact that it doesn't work now is not a bug.

*bikes: We are aware that several keys (particularly those with shift or the camera) stop working while on the bike. We will be resolving this with a better key hooking method within a few days. As for bikes and stamina, the staff will discuss some things. Generally the idea with this bike is to find the balance between speed and stamina loss (for example by only pressing up arrow a couple of times a second instead of spamming it) and so we need to determine how much of this is from the slightly more difficult learning curve of the new bike verses how much actually needs changing, however we have a skill system for example, so we could think about having a skill to make bike riding more efficient possibly, or maybe we just need to make the documentation more clear etc. At any rate, we are aware of those particular issues and are working to resolve them, as well as the issues regarding biking while watching someone.

If the bike acts strange in any other way of course please continue to report it, however there is no need to report the things mentioned here as bugs anymore as we already know of them now.

Also, in case interacting knives with animals doesn't work, wait until the server restarts to try again. If it still doesn't work, feel free to report it.

Thank you everybody!

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